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ECE Archive
April 22, 2020 | 10:32 pm

ProcBlocks

ProcBlocks is an educational tool designed to introduce students to the basics of computer organization. Each component of the processor can function separately, allowing for different configurations of the “blocks” to be used. The final product would include some kind of instructional text, covering the basics of transistors, construction of digital logic, intermediate hardware constructs, and the use of computational components in a complete processor.

ECE Archive
April 22, 2020 | 10:32 pm

Smart Home Automation System

MOTLEY (Main Organizing Terminal for Low Energy Usage) focuses on the creation of a Smart Home using a Raspberry Pi as the central device. Similar to the google home, we are able to control our in-house made and thoughtfully designed custom peripherals through the use of this Pi, granting our user the ability to remotely control various devices in their homes from their current location.

ECE Archive
April 22, 2020 | 10:32 pm

Thermal Energy Harvesting

Our project is concerned with utilizing the electromagnetic spectrum from the sun to generate and store electricity. Baseline application is capturing the temperature differential created by the sun between a roof and the inside of an attic. Further applications include using black body emissivity and radiative cooling to provide solar energy harvesting in places where traditional voltaic cells are not feasible.

ECE Archive
April 22, 2020 | 10:32 pm

AI Sorting System

The AI Sorting System takes a photo of a recyclable object, weighs it, and scans it with a metal detector. It inputs this data into a program that classifies the item as plastic, metal, or glass. The system includes 3 bins, one for each material. LEDs will light up on one of the bins and its lid will flip open, indicating that the recyclable should be placed in that bin.

Augmented Reality / Virtual Reality Archive
April 22, 2020 | 10:32 pm

Virtual Reality Data Glove

Our project is a “Data Glove” worn by a user and composed of several types of sensors for mapping human hand motion. A virtual environment is used to show the glove’s capabilities in capturing natural motion, with its primary purpose being for virtual reality applications. We use the Unity game engine to create our simulation and feed data from our glove to a simulated robotic hand. Ideally, this is completed in real time and can capture movements live.

Accessibility Archive
April 22, 2020 | 10:32 pm

Realtime Audio Visualization

Using a rope of LEDs, connected to a Raspberry Pi with our software, we will read the audio signal from an HDMI cable and display colors on the LED strip that match the tone of the music. . The goal of our project is to be able to create a visualization to convey a similar feeling to people that are unable to hear the music.

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